Creating Sketcher Geometry in ProE

Most 3-D geometry created in Pro/ENGINEER begins with a 2-D sketched section. Consequently, sketching is one of the most fundamental, consistently performed operations.
In this module, you review the theory behind sketching and learn what goes into creating a robust, predictable sketch. You also learn the tools available for creating sketch geometry.
Objectives
After successfully completing this module, you will be able to:
• Review sketcher theory and understand design intent.
• Modify the sketcher display.
• Learn and use constraints.
• Learn how to sketch lines, centerlines, rectangles, circles, arcs, and fillets.

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.